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Old 08-29-2006, 06:51 PM   #1
SarGara
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http://www.blizzard.com/press/050829-wow.shtml

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...... This brings the total population for Blizzard's critically acclaimed game, the largest MMORPG in the world, to more than four million paying customers.

Goodbye NCsoft, hello Blizzard. I would love to see the look on all those Lineage/Lineage2 fanboi's faces but alas i will just imagine :angel?:

Regardless of your stand on this, you cant argue that this marks a VERY good day for the future of MMORPGs here in the Western market.
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Old 08-29-2006, 07:21 PM   #2
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Disappointed by wow, lots of people I know make a break or simply stop playing the game. 4 millions is huge but lot of people stop (only after some months of playing) and are replaced by new comers. So I think if wow was better there would be more than 4 millions players around the world.

Anyway wow was imo the very fist mmorpg for a large public in occident, now doors are open.
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Old 08-29-2006, 07:35 PM   #3
 
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I don't see why World of Warcraft is so popular. I don't see any reason why people would play it for more than 6 months other than the hardcore fans.
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Old 08-29-2006, 07:48 PM   #4
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I think you also have to take into the fact that WoW is manily played by children under the age of 16. I know that at my school there is atleast 10 ppl that play it because they are new to the MMORPG and have been told by noobies its a good game. And yes for hardcore MMORPG playes its not the greatest of games as it is just way to easy. I've played Lineage 1/Lineage 2, Dark Ages of Camalot and a bit of Everquest and by far these 4 games have more substance than what WoW will ever have. It is a good thing that a MMORPG has taken of like this but just remember the whole community is almost entirely made up of the under 16 age bracket. I dont see why it was awarded game of the year for that achievent. If anyone wants to correct me on what i've said then go right ahead i like to hear criticism on my thoughts.
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Old 08-29-2006, 07:56 PM   #5
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Dunno, gaming is now more popular than it was before.
And wow came at the right time; helped by the biggest media campaign ever for a mmorpg.
The paying methods also openned the way to non mmorpg world familiar people (prepaid card,etc).

Edit : no daniel I think you're, in some way, right.
But it's not only child, there are a lot of newbies (who could be adults) as you say.

I've got a big time of /played in wow, and indeed there isn't a lot of substance, a lot of promises were made by blizzard and after months only a few came. And I don't want to wait (and pay) 6 months again to see some good pvp content (that's how it was shown I think, "a pvp game").
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Old 08-30-2006, 02:06 AM   #6
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Listen...

600+ Million Dollar a year income from WoW
55+ Million a Month!
You'd think they could fix there servers with that kind of income :ew: Seriously my forsight see them making more games in the same genre an taking over the world!

GG Blizzard you can buy a small country in 5years!
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Old 08-30-2006, 02:27 AM   #7
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Quote:
Seriously my forsight see them making more games in the same genre an taking over the world!

:no:

If you think about it mate the only real reason Blizzard made WoW is because Warcraft 3 was already a big success and they figured they could make an RPG based game around. pretty much all they did was convert stratergy to RPG and i dont see them doing that with any of their other games any time soon.

They would have to start from scratch again to make annother MMORPG and i relly dont think they would wanna invest that much time into a game when they already have a very successfull stratergy/rpg/shooter offline range already around.

Maybe if they had kept the guys who had done Diable 2 they might have created Guildwars LOL (for ppl who dont know some of the designers of Diablo 2 helped to created Guildwars).
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Old 08-30-2006, 02:43 AM   #8
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maybe if WoW didnt look like total crap they would have 4 million more ppl playing it
or if it wasnt so easy to play either
i like what they have done to make the genre more popular
but lets hope to see some good games come out cuz of this

:y:
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Old 08-30-2006, 02:58 AM   #9
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Quote:
danielgr wrote:

Quote:
If you think about it mate the only real reason Blizzard made WoW is because Warcraft 3 was already a big success and they figured they could make an RPG based game around. pretty much all they did was convert stratergy to RPG and i dont see them doing that with any of their other games any time soon.

WoW an WC3 were both started at the same time ^_^; so back then blizzard didnt realize that it would be an invest but actually a very big risk. You right about them not doing it to any others anytime soon atleast, the koreans would kill them if SC2 was a MMO instead of a RTS.

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They would have to start from scratch again to make annother MMORPG and i relly dont think they would wanna invest that much time into a game when they already have a very successfull stratergy/rpg/shooter offline range already around.

Every game is started from scratch so they really wouldnt care point blank to making it from scratch hahaha and to boot most game projects take 3-5years minimum from design to finish :lol:

[qoute]
Quote:
Maybe if they had kept the guys who had done Diable 2 they might have created Guildwars LOL (for ppl who dont know some of the designers of Diablo 2 helped to created Guildwars)[/
quote]

Guildwars is only successful because people dont realize that its not actually a very good game at all, a FPS has more appeal then Guildwars :y:
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Old 08-30-2006, 03:59 AM   #10
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WoW is a very mediocre MMORPG - it's a good introduction one, but real MMORPG'ers tend to stay away from it..

I dunno, 4million is a good numberof subscribers, but take into account, about 8 million people bought Milli Vanilli CD/Casettes :wink: :wink:

(Yes, I just made a WoW-Milli Vanilli comparison)
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