Updated: 4/2/05
Maps
1. Your Area Map. The town you start in your main town. The other one is what I call Mini Town. It's like this for each race.
2. When you click the plus on your map you should see a bigger detail of the town. These are the descriptions.
3. This is Crag Mine Field.
The Skills
1. Basic Combo - Works with any blade type of weapon you can use. (I Recommend using this the most)
2. 1 Handed Combo - Works with the 1 handed melee weapons, but the 2 handed axe seems to work with this.
3. 2 Handed Comb - Works with 2 handed melee weapons, but I can't use the 2 handed axe with this.
4. Increase Attack Buff - Increases your melee damage. (Level this up first)
5. Increase Critical Rate Buff - Increases Critical for melee weapons. (level this up second)
6. Increase Range Buff - I'm not sure, but to me it seems as if it gives melee weapons more range. (Level this up last)
When you first start out I suggest that you level up your Attack Buff and only use combos if you have the extra FP.
The Stats
a. Your weapon's melee attack power.
b. Your weapon's magic attack power. (USELESS)
c. Your defense.
d. Your attack speed.
e. Your critical rate.
1. Melee Weapon Status Level - Allows you to equip gear such as swords or melee armor based on level needed.
2. Range Weapon Status Level - Allows you to equip gear such as guns or range armor based on level needed.
3. Launcher Weapon Status Level - Allows you to equip gear such as launchers or launcher armor based on level needed.
4. Shield Status Level - Allows you to equip shields based on level needed.
5. Defense Status Level - Everytime this thing goes up your HP goes up. (I rather call this Health Status because it boosts your HP and not defense =/)
Specs on Weapons and Armor
One handed Swords/Clubs/Axes - Fastest Weapons.
One handed and shield - Massive Defense, Slowest of all melee.
Two Handed Swords - High damage, Slowest two handed.
Spears - Wild Damage, Fastest two handed.
Axes - Average Damage, Average Speed.
Launchers - Slowest weapons in the game. Launchers act as the Mage Weapon for Accretia. They have several types of ammo which you can use except one that is used for the level 22 launcher. Launchers also have the special ability to do AOE (Area of Effect). The AOE isn't wide, but its good enough, but can be dangerous at the same time.
Guns/Bows - Slower than melee, Faster than Launcher, Messed up damage (in my opinion). Ammo is specific in this area.
Melee Armor - Amazing Defense
Range Armor - So-So Defense
Launcher Armor - Weak Defense. SPECIAL EFFECT - Acts as if there is no armor weight for melee and range weapons. Increases Attack speed of the launcher.
Etc.
Leveling Faster?
The trick is.... Level up with other people! Bring lots of pots and just level off all the things that rank full bar to you! Don't just level alone, besides it's really borring if you do. For launchers go to crag and there just might be party killing guards, but make sure you don't hit the single handed ones they just kill you. Do Missions - Refer to Missions Topic somewhere on the board...
Money?
By the time your lv 5 you should have at least 14k. Note for Bellato: I've always seen dead Bellato even in their saftey zone, so just be careful. Refer to the mining section somewhere on the boards...
Backpacks?
Don't get more than 3 until you're level 15. And you seriously don't need all 5 backpacks. I'm using 4 backpacks at my current level and i still have a lot of space.
I thank RFBase to showing a bunch of guides to the game and being supportive to everyone here. I also thank my friend AEGIS (gummi) for finding out what some things do and telling me about core.
NOTE:
Don't be dissing any race at all. This guide wasn't made to be racist. And besides Racism is bad.