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02-12-2006, 07:45 PM
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#1
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Solzid is
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Quote:
Originally posted by Echelon@Sep 4 2005, 11:26 PM
Ok, what is the point of an Accretia Specialist down to the Engineer ? What the heck is a specialist for? As far as I know we don't get combat attacks that open up to us at 30 like Rangers and Warriors.
You lump the Specialist as a Warrior type but my Launcher(10)TP is a third greater then my (7)Melee weapon TP at 15th level.
If I pick Specialist again at lvl 30 am I not going to get ANY skills where as a warrior or ranger would get a handful of attack skills, plus greater TP ability in their class feature such as swords or ranged weapons? And then when I finally get to pick Battle Leader or Scientist I'm simply going to have spent all this time to be able to do a debuff or raise my allies?
Basically what am I getting as a Specialist from 1-40th?
Thanks, I really hope there is an answer.
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accretian specialist is the most useful unit in accretia.. specialy in higher level.. a lvl 30 accretia can use lvl 30 granade luancher that can debuff enemy with defferent effects, i.q. drain stamina, decrease def and decrease force power.. all of them are very important in war.. when it reaches lvl 50, it became more deadly with lvl 50 granade launcher.. because of more powerfull debuffs.. like unable to attack and move, poison enemy this are only few.. another thing about accretian specialist is there class skills.. a scietist can revive fallen accretia and restore the dg... and the other one, the battleleader he can buffs an accretian units speed which make the accretia move faster than any other race.. he can also turn the deffence guage to zero which makes the MUA or BMAU run or eject.. unlike other race's specialist bellato got there Mech which make at end game totaly useless.. and the cora specialist is the most useless in battle.. over all all of them can make towers that are little useless but can distrack enemies.. all of them can create armors and ammoes... the reason why cora specialist is useless in war effort because over all cora is the race that cost less when lvl or pt training.. which makes them more richer than other race... so the need of specailist in cora is scarce.. p.s. battleleader and armor driver are the only specialist that cannot revive.. i have many things to add for more info but im tired... im not an english speaking people so sorry for my english..
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08-28-2006, 01:00 AM
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#2
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Senior Member
zero is
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Skills level 40 job change
translated by zero
source rf.gameflier.com
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Accretia
Warrior
First Class (lv30)
(Accretia does not have a spiritual class)
Warrior - Destroyer/Gladius
Second Class (lv40)
Destroyer - Punisher/Assaulter
Gladius - Assaulter/Mercenary
Punisher
Rage Blow: Deliver a powerful blow to the enemy causing a large amount of blood loss. For a short amount of time the victim will be unable to use potions to recover their health.
Magnetic Net: Root enemy in place for 20s.
Assaulter
Capacity Engine: For a duration of time, increase your weapon's power to its maximum limit.
Limit Gage: For a duration of time, increase the endurability of your defense.
Mercenary
Powerful Element: Increase the strength of your aura against elemental attacks. (*edit: not sure about this one.)
Excel Charger: Increase HP potion effect.
Ranger
First Class (lv30)
Ranger - Gunner/Scouter
Second Class (lv40)
Gunner - Striker/Dementer
Scouter - Dementer/Phantom Shadow
Striker
Desperation Launcher: use your rocket launcher to deliver a powerful attack to wipe out enemies.
Siege Mastery: Have the ability to go into siege mode (passive).
Chain Rocket: Use a rocket launcher to shoot mulitple shots at the target and increase attack speed.
Dementer
Pray Explosion: Sacrafice your own body to make it into a bomb and release it to cause a great amount of damage.
Dread Mind: Capture the soul of the enemy and draw out their FP until it is zero to increase your own FP to its maximum.
Gate Capsule: Teleport your team members to save points set by yourself.
Phantom Shadow
Illusion Attack: While you are cloaked, find the closest enemy and deliver a strong attack.
Trap Box: increase the number of traps you can plant simultaneously to 5.
Specialist
First Class (lv30)
Specialist - Engineer
Second Class (lv40)
Engineer - Scientist/Battle Leader
Scientist
Instant Repair: Use items to instantly revive part members
Gage Recovery: Recover the Defense Points of party members.
Battle Leader
Nimble Joint: For a duration of time, increase the movement speed of party members.
Solid Mode: For a duration of time, enemies cannot damage you, however, you cannot move or attack either.
Gage Down: Use items to make the target's defense points (DP) equal zero.
---------------------------
Bellato
Warrior
First Class (lv30)
Warrior - Commando / Miller
Second Class (lv40)
Commando - Berserker/Armsman
Miller - Armsman/Shield Miller
Berserker
Double Crash: Do a quick attack of 2 hits against an enemy, this skill has a very short delay time and can be use repeatedly
Rabering Bless: Decrease the movement of the enemy.
Armsman
Judgement: Use a mace to attack the ground and cause an earthquake to stun nearby enemies.
Stamina Zero: Use the warrior's greatest amount of power to attack the enemy, causing their SP recovery rate to decrease.
Shield Miller
Build-Up Defense: Increase Shield Defense & Block Rate.
Blood Sucking: Absorb 1000HP from enemy.
Ranger
First Class (lv30)
Ranger - Desperado / Sniper
Second Class (lv40)
Desperado - Hidden Soldier/Sentinel
Sniper - Sentinel/Infiltrator
Hidden Soldier
Eagle Cruiser: Deliver an explosive piercing attack to the enemy.
Quick Attack: Reduce Skill delay time.
Sentinel
Divine: Remove all status effects.
Mental Assault: Increases the spirit of the target by decreasing the maximum FP but at the same time increasing the FP recovery rate.
Infiltrator
Fatal Step: While you are cloaked, find the closest enemy and deliver a strong attack.
Trap Box : increase the number of traps you can plant simultaneously to 5.
Spiritualist
First Class (lv30)
Spiritualist - Psyper / Chandra
Second Class (lv40)
Psyper - Wizard/Astraler
Chandra - Astralar/Holy Chandra
Wizard
Sage Force: For a duration of time, increase the target range and dexterity of magic spells.
more to come soon!
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09-01-2006, 06:48 AM
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#3
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Senior Member
hoyin007 is
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Please edit:
Magnetic Net: Root enemy in place for 20s.
Excel Charger: Increase HP potion effect.
Build-Up Defense: Increase Shield Defense & Block Rate.
Blood Sucking: Absorb 1000HP from enemy.
Quick Attack: Reduce Skill delay time.
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09-01-2006, 01:11 PM
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#4
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Senior Member
zero is
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haha thanks hoyin ^__^ "! all i get are the descriptions not the actual numbers xD
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09-04-2006, 07:26 PM
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#5
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Echelon is
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Ok, what is the point of an Accretia Specialist down to the Engineer ? What the heck is a specialist for? As far as I know we don't get combat attacks that open up to us at 30 like Rangers and Warriors.
You lump the Specialist as a Warrior type but my Launcher(10)TP is a third greater then my (7)Melee weapon TP at 15th level.
If I pick Specialist again at lvl 30 am I not going to get ANY skills where as a warrior or ranger would get a handful of attack skills, plus greater TP ability in their class feature such as swords or ranged weapons? And then when I finally get to pick Battle Leader or Scientist I'm simply going to have spent all this time to be able to do a debuff or raise my allies?
Basically what am I getting as a Specialist from 1-40th?
Thanks, I really hope there is an answer.
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09-04-2006, 07:53 PM
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#6
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Quote:
Echelon wrote:
Ok, what is the point of an Accretia Specialist down to the Engineer ? What the heck is a specialist for? As far as I know we don't get combat attacks that open up to us at 30 like Rangers and Warriors.
You lump the Specialist as a Warrior type but my Launcher(10)TP is a third greater then my (7)Melee weapon TP at 15th level.
If I pick Specialist again at lvl 30 am I not going to get ANY skills where as a warrior or ranger would get a handful of attack skills, plus greater TP ability in their class feature such as swords or ranged weapons? And then when I finally get to pick Battle Leader or Scientist I'm simply going to have spent all this time to be able to do a debuff or raise my allies?
Basically what am I getting as a Specialist from 1-40th?
Thanks, I really hope there is an answer.
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a lot of equipment is crafting only <_<
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09-04-2006, 08:02 PM
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#7
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Echelon is
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What do you mean alot of equipment is crafting only? Kind of didn't answer my questions directly.
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09-04-2006, 10:52 PM
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#8
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Tigge is
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Specialist is the only class that can craft. Past lvl 30 you can only get weapons/armor from crafting or from drops. You can't buy them.
That is the main point of becoming an engineer. Because you don't really get any other skills. I think specialist is slowest to level up, but it has its rewards in the end. Although, being a crafter isn't everyone's cup of tea.
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09-04-2006, 10:59 PM
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#9
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Echelon is
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Oh hell yea! I can live with being a crafter! I had slight inclinations that they were crafters but nobody ever outright said what a Specialist was.
So is there higher tiers of crafting only someone going entirely down the Engineer can reach? Or is 1-30 as a Specialist enough for crafting entirely? What is there for being an Engineer at 30? And does the 40th lvl Scientist and Combat Leader's simply for the abilities it provides?
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09-11-2006, 03:21 PM
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#10
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draive is
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thanks for the guide, any chance we could get the same for Cora?? =))
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